Game Fan Toolkit

Sources & Method

Game Fan Toolkit is a free public-source games business learning resource. It brings together public charts, store pages, release data, review details, reported milestones, platform and library information, and proxy attention signals to help fans, creators, media readers, and small developers understand the games landscape.

Source Confidence Labels

Fact

Directly reported or observed from a public source.

Estimate

A calculated or ranged figure based on public inputs.

Proxy

An indirect signal for attention, demand, availability, or interest.

Gap

Missing, blocked, unavailable, or not-yet-reviewed data.

What GFT Does Not Use

GFT does not publish private player data, private account data, paid analytics feeds, browser-stored identifiers, private access details, full review article text, or unsupported claims.

Tool Summaries

Games Chart

Sources
Public platform charts, store rankings, and visible chart snapshots.
Method
Groups public ranking signals so users can see which games are currently visible across major storefronts.
Note
Chart positions are directional and can vary by region, platform, timing, and source availability.

Hype Chart

Sources
Public attention signals, release timing, chart visibility, and community or pageview-style proxies where available.
Method
Combines multiple public signals into a simple attention view.
Note
This is a proxy for interest, not a sales or player-count measurement.

Release Calendar

Sources
Public release dates, platform and store pages, publisher announcements, and known platform records.
Method
Normalises upcoming and recent releases into a simple calendar view.
Note
Dates can move, and some platform-specific dates may be missing until public sources update.

Engagement Tracker

Sources
Public streaming, video, and community platform signals where available and allowed.
Method
Tracks attention around selected games using public engagement indicators.
Note
Coverage depends heavily on source availability and should be treated as directional.

Video Games Index

Sources
Public game details, store and platform release information, review details, artwork links, and public provider records where available.
Method
Builds clean game profiles from source-backed public records.
Note
Some profiles are fuller than others depending on public data coverage.

Global Games Development Map

Sources
Public studio and publisher details, public company information, and source-backed location records.
Method
Maps known development entities and locations where public evidence is available.
Note
Studio location and ownership data can change and may be incomplete.

Game Subscription Library

Sources
Public subscription library pages, official announcements, store listings, and platform catalogue pages.
Method
Tracks known games in subscription services and highlights additions or removals where public evidence exists.
Note
Subscription catalogues can vary by region and change without long notice.

Data Explorer

Sources
GFT public source-backed datasets and compact public extracts.
Method
Lets users browse public data records across the toolkit.
Note
It shows public records only, not private working files or unpublished source details.

GTA VI Affordability

Sources
Public game price assumptions, wage information, tax context, currency references, and regional public data where available.
Method
Compares the wage hours needed for a standard edition using public price and wage inputs.
Note
Affordability is a proxy. Editions, tax rules, wages, exchange rates, and regional pricing can vary.

Review Analyser

Sources
Public review details including outlet, reviewer, game, platform, date, score, and source URL.
Method
Compares review scores against market and context comparators to help users explore tendencies by outlet, reviewer, genre, or platform.
Note
It stores review details only, not full review text. Results are context, not judgement.

Podcast Researcher

Sources
Public podcast details, episode titles, descriptions, and available public links.
Method
Helps users discover where games and industry topics appear in public podcast content.
Note
It is a research aid, not a transcript archive.

Reported Milestones

Sources
Official publisher, developer, platform-holder, investor, and press-release announcements.
Method
Captures public reported sales, revenue, player, wishlist, or shipment milestones with source links.
Note
Reported milestone types should not be added together unless they use the same metric and scope.

Console Hardware Sales

Sources
Publicly reported hardware shipment or sales data, company reports, and reputable public historical summaries.
Method
Visualises console hardware totals and comparisons from source-backed public records.
Note
Some older or regional figures may be estimates or historical reconciliations.

Game Pass Converter

Sources
Public Microsoft and Game Pass pricing, subscription terms, and visible plan information.
Method
Helps users understand subscription conversion value using public plan and pricing inputs.
Note
Terms and pricing can change, so the result should be checked against current public plan details.

Forza Horizon 6 Tracker

Sources
Public announcements, official franchise and platform information, store or page changes, and public news signals.
Method
Tracks public evidence and signals around the expected game.
Note
Rumours should be clearly separated from confirmed public information.

Duelly Sorted Games

Sources
A separate public community voting page linked from GFT.
Method
Lets visitors vote through head-to-head game matchups where preference is more useful than another chart.
Note
It is a community preference experience, not a market measurement.